person person person person person person person
2 to 7 players
You have been tasked to find out what has happened to a stranded Tayson Research Vessel ship just off Mars.
You soon realise that what you have discovered will change the course of history, but in which way?
You must choose your path and the path of all humanity for better… or worse!
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…the room was superb. The decor was brilliant, it really helped with the immersion. The puzzles were challenging, but logical and again perfect for the theme. Some great sci-fi touches!
There is no universal difficulty rating, but out of all of Cryptology games, this is one of the most taxing. There are no complicated maths or anything you need a degree for, but there is a LOT to do, and because this is a futuristic spaceship, there’s many new things to see and complete.
Yes. Sometimes if you have completed quite a few escape rooms, you are used to a certain routine, or a way of thinking. We have tried to approach this escape room from a different style, therefore it is ideal for newcomers and experienced players! For newcomers, we suggest a group of 4 or more.
You have an hour (sixty minutes) to complete this challenge.
We have not designed this to be scary, nor age-restrictive. Children accompanied with adults are very welcome.
No prior knowledge is required, we have included some shout-outs to many of the big sci-fi shows/films, but if the references are lost on you it does not interfere with the gameflow.
DEAN is a Digitally Enhanced Algorithm Nano-computer. He is there to help with the story and explain the inner workings of the space ship. He will become your friend, or the thorn in your side.
2 - 6 players
Escape and recover your life or be left to wander the Afterfile for eternity